← #537 Seismitoad | #539 Sawk → |
Throh #538 - Judo Pokemon
|
type | ||
---|---|---|---|
gender | 100.0% | ||
height | 4'3" | 1.3 m | |
weight | 122.4 lb. | 55.5 kg | |
generation |
5th (Black & White) National: #538 | Unova: #044
|
538
Family
#538 - Throh |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Humanshape | 5,100 |
Locations
Where to catch Throh in Pokemon Black
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Outside) | 15 | Walking in rustling grass | 5% |
Route 10 | 36 | Walking in rustling grass | 5% |
Route 10 (Victory Road Gate) | 36 | Walking in rustling grass | 5% |
Route 15 | 50 | Walking in rustling grass | 5% |
Route 18 | 31 | Walking in rustling grass | 5% |
Where to catch Throh in Pokemon White
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Outside) | 12-15 | Walking in tall grass or a cave | 10% |
Pinwheel Forest (Outside) | 14-17 | Walking in dark grass | 10% |
Route 10 | 33-36 | Walking in tall grass or a cave | 10% |
Route 10 | 38-41 | Walking in dark grass | 10% |
Route 10 (Victory Road Gate) | 33-36 | Walking in tall grass or a cave | 10% |
Route 10 (Victory Road Gate) | 38-41 | Walking in dark grass | 10% |
Route 15 | 48-49 | Walking in tall grass or a cave | 15% |
Route 15 | 58-59 | Walking in dark grass | 15% |
Route 18 | 29-31 | Walking in tall grass or a cave | 10% |
Route 18 | 33-35 | Walking in dark grass | 10% |
Where to catch Throh in Pokemon Black 2
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Outside) | 57 | Walking in rustling grass | 5% |
Victory Road (Unknown Area 76) | 53-55 | Walking in dark grass | 30% |
Victory Road (Unknown Area 76) | 48-50 | Walking in tall grass or a cave | 30% |
Route 15 | 57 | Walking in rustling grass | 5% |
Route 18 | 59 | Walking in rustling grass | 5% |
Route 23 | 51 | Walking in rustling grass | 5% |
Where to catch Throh in Pokemon White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Pinwheel Forest (Outside) | 55-57 | Walking in tall grass or a cave | 15% |
Pinwheel Forest (Outside) | 63-65 | Walking in dark grass | 15% |
Victory Road (Unknown Area 76) | 53-55 | Walking in dark grass | 30% |
Victory Road (Unknown Area 76) | 48-50 | Walking in tall grass or a cave | 30% |
Route 15 | 63-65 | Walking in dark grass | 20% |
Route 15 | 55-57 | Walking in tall grass or a cave | 20% |
Route 18 | 57-59 | Walking in tall grass or a cave | 20% |
Route 18 | 65-67 | Walking in dark grass | 20% |
Route 23 | 48-49 | Walking in tall grass or a cave | 25% |
Route 23 | 53-54 | Walking in dark grass | 25% |
Moves
Abilities
Guts | Increases Attack to 1.5× with a major status ailment. |
Inner Focus | Prevents flinching. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bind | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
5 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
9 | Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
13 | Seismic Toss | 1 | 20 | 100% | Inflicts damage equal to the user's level. | ||
17 | Vital Throw | 70 | 10 | -- | Never misses. | ||
21 | Revenge | 60 | 10 | 100% | Inflicts double damage if the user takes damage before attacking this turn. | ||
25 | Storm Throw | 40 | 10 | 100% | Always scores a critical hit. | ||
29 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
33 | Bulk Up | -- | 20 | -- | Raises the user's Attack and Defense by one stage. | ||
37 | Circle Throw | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | ||
41 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
45 | Wide Guard | -- | 10 | -- | Prevents any multi-target moves from hitting friendly Pokemon this turn. | ||
49 | Superpower | 120 | 5 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||
53 | Reversal | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Bulk Up | -- | 20 | -- | Raises the user's Attack and Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM47 | Low Sweep | 60 | 20 | 100% | Lowers the target's Speed by one stage. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM83 | Work Up | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 120 | 350 - 444 | 350 - 444 | 350 - 444 |
Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
TOTAL | 465 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
163 | 1,000,000 | 45 | 70 | HP: 2 points |
Damage Taken
1x
1x
2x
1x
1x
0.5x
0.5x
1x
1x
1x
1x
1x
1x
2x
1x
1x
0.5x
2x
|
Images
Black | |
White |
Flavortext
Black 2 | When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger. |
White 2 | |
Black | When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts. |
White |
← #537 Seismitoad | #539 Sawk → |