← #386 Deoxys | #388 Grotle → |
Turtwig #387 - Tiny Leaf Pokemon
|
type | ||
---|---|---|---|
gender | 87.5% | 12.5% | |
height | 1'4" | 0.4 m | |
weight | 22.5 lb. | 10.2 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #387 | Sinnoh: #001
|
387
Family
#387 - Turtwig | #388 - Grotle Lv. 18 | #389 - Torterra Lv. 32 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Plant | 5,100 |
Moves
Abilities
Overgrow | Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
5 | Withdraw | -- | 40 | -- | Raises the user's Defense by one stage. | ||
9 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
13 | Razor Leaf | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
17 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
21 | Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
25 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
29 | Leech Seed | -- | 10 | 90% | Seeds the target, stealing HP from it every turn. | ||
33 | Synthesis | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
37 | Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
41 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
45 | Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM96 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Thrash | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
Growth | -- | 40 | -- | Raises the user's Attack and Special Attack by one stage. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Stockpile | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. | ||
Spit Up | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. | ||
Swallow | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||
Superpower | 120 | 5 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
Sand Tomb | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
Worry Seed | -- | 10 | 100% | Changes the target's ability to Insomnia. | ||
Seed Bomb | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
Earth Power | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
Wide Guard | -- | 10 | -- | Prevents any multi-target moves from hitting friendly Pokemon this turn. | ||
Grassy Terrain | -- | 10 | -- | For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 68 | 126 - 211 | 141 - 235 | 155 - 258 |
Defense | 64 | 119 - 204 | 133 - 227 | 146 - 249 |
Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 31 | 60 - 144 | 67 - 161 | 73 - 177 |
TOTAL | 318 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
64 | 1,059,860 | 45 | 70 | Attack: 1 point |
Damage Taken
1x
1x
2x
2x
0.5x
1x
2x
1x
1x
2x
0.5x
0.5x
0.5x
1x
2x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | The shell on its back is made of soil. On a very healthy Turtwig, the shell should feel moist. |
White 2 | |
Black | |
White | |
Diamond | Made from soil, the shell on its back hardens when it drinks water. It lives along lakes. |
Pearl | It undertakes photosynthesis with its body, making oxygen. The leaf on its head wilts if it is thirsty. |
HeartGold | Photosynthesis occurs across its body under the sun. The shell on its back is actually hardened soil. |
SoulSilver |
← #386 Deoxys | #388 Grotle → |