437 #437 Bronzong #439 Mime Jr. 439

Bonsly Bonsly #438 - Bonsai Pokemon

Hear Bonsly's Cry
type Rock
gender 50.0% Male50.0% Female
height 2'8" 0.5 m
weight 33.1 lb. 15.0 kg
National: #438 | Sinnoh: #092

Family Family


Egg Groups Steps to Hatch
No Eggs 5,100

Moves Moves


SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Rock HeadProtects against recoil damage.

Level-up Moves

1Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
1CopycatNormalNone--20--Uses the target's last used move.
5FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
8Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
12Rock ThrowRockPhysical501590%Inflicts regular damage with no additional effect.
15SlamNormalPhysical802075%Inflicts regular damage with no additional effect.
19Faint AttackDarkPhysical6020--Never misses.
22Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
26BlockNormalNone--5--Prevents the target from leaving battle.
29Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
33MimicNormalNone--10--Copies the target's last used move.
36Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
40Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.


TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical5015100%Removes any immunity to Ground damage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM64ExplosionNormalPhysical2505100%User faints.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
HardenNormalNone--30--Raises the user's Defense by one stage.
Defense CurlNormalNone--40--Raises user's Defense by one stage.
SelfdestructNormalPhysical2005100%User faints.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sand TombGroundPhysical351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
Stealth RockRockNone--20--Causes damage when opposing Pokemon switch in.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
210 - 304210 - 304210 - 304
148 - 233165 - 259181 - 284
175 - 260195 - 289214 - 317
Sp. Attack10
22 - 10725 - 11927 - 130
Sp. Defense45
85 - 17095 - 189104 - 207
22 - 10725 - 11927 - 130

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
68 1,000,000 255 70 Defense: 1 point

Damage Taken

Normal 0.5x
Fighting 2x
Flying 0.5x
Poison 0.5x
Ground 2x
Rock 1x
Bug 1x
Ghost 1x
Steel 2x
Fire 0.5x
Water 2x
Grass 2x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images


Flavor Text Flavortext

Black 2It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
White 2
DiamondIt looks as if it is always crying. It is actually adjusting its body's fluid levels by eliminating excess.
PearlIt prefers arid environments. It leaks water from its eyes to adjust its body's fluid levels.
HeartGoldIn order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying.
437 #437 Bronzong #439 Mime Jr. 439