065 #065 Alakazam #067 Machoke 067

Machop Machop #066 - Superpower Pokemon

Machop
Hear Machop's Cry
type Fighting
gender 75.0% Male25.0% Female
height 3'7" 0.8 m
weight 43.0 lb. 19.5 kg
generation
National: #066 | Johto: #140 | Hoenn: #073 | Sinnoh: #040

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 5,100

Moves Moves

Abilities

GutsIncreases Attack to 1.5× with a major status ailment.
No GuardEnsures all moves used by and against the Pokemon hit.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
7Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
10Karate ChopFightingPhysical5025100%Has an increased chance for a critical hit.
13Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
19ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
22Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
25RevengeFightingPhysical6010100%Inflicts double damage if the user takes damage before attacking this turn.
31Vital ThrowFightingPhysical7010--Never misses.
34SubmissionFightingPhysical802580%User receives 1/4 the damage it inflicts in recoil.
37Wake-up SlapFightingPhysical6010100%If the target is asleep, has double power and wakes it up.
43Cross ChopFightingPhysical100580%Has an increased chance for a critical hit.
46Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
49DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Bulk UpFightingNone--20--Raises the user's Attack and Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Smack DownRockPhysical5015100%Removes any immunity to Ground damage.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM47Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
Rolling KickFightingPhysical601585%Has a 30% chance to make the target flinch.
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
MeditatePsychicNone--40--Raises the user's Attack by one stage.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
SmellingsaltNormalPhysical6010100%If the target is paralyzed, inflicts double damage and cures the paralysis.
Knock OffDarkPhysical2020100%Target drops its held item.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.
Close CombatFightingPhysical1205100%Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Power TrickPsychicNone--10--User swaps Attack and Defense.
Bullet PunchSteelPhysical4030100%Inflicts regular damage with no additional effect.
Heavy SlamSteelPhysical110100%Power is higher when the user weighs more than the target, up to a maximum of 120.
Quick GuardFightingNone--15--Prevents any priority moves from hitting friendly Pokemon this turn.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP70
Statbar
250 - 344250 - 344250 - 344
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack35
Statbar
67 - 15275 - 16982 - 185
Sp. Defense35
Statbar
67 - 15275 - 16982 - 185
Speed35
Statbar
67 - 15275 - 16982 - 185
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
75 1,059,860 180 70 Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 1x
Ground 1x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 0.5x
Fairy 2x

Images Images

BlackMachopMachopMachopMachop
White
DiamondMachopMachopMachopMachop
Pearl
PlatinumMachopMachopMachopMachop
HeartGoldMachopMachopMachopMachop
SoulSilver
RubyMachopMachopMachopMachop
Sapphire
EmeraldMachopMachop
FireRedMachopMachopMachopMachop
LeafGreen
GoldMachopMachopMachopMachop
Silver
CrystalMachopMachopMachopMachop
RedMachopMachop
Blue
YellowMachopMachop

Flavor Text Flavortext

Black 2Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White 2
Black
White
DiamondIt hefts a GRAVELER repeatedly to strengthen its entire body. It uses every type of martial arts.
Pearl
Platinum
HeartGoldAlways brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SoulSilverIt loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
RubyMACHOP's muscles are special - they never get sore no matter how much they are used in exercise. This Pokemon has sufficient power to hurl a hundred adult humans.
Sapphire
Emerald
FireRedIts whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
LeafGreenLoves to build its muscles. It trains in all styles of martial arts to become even stronger.
GoldAlways brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SilverIt loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
CrystalIt trains by lifting rocks in the mountains. It can even pick up a GRAVELER with ease.
RedLoves to build its muscles. It trains in all styles of martial arts to become even stronger.
Blue
YellowVery powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.

Other Other

Name Etymology Ma (macho) + chop (karate chop)
065 #065 Alakazam #067 Machoke 067