← ![]() | #304 Aron ![]() |
Mawile
#303
- Deceiver Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 2'0" | 0.6 m | |
weight | 25.4 lb. | 11.5 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #303 | Hoenn: #069
|
303
Family
![]() ![]() #303 - Mawile |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | Fairy | 5,100 |
Locations
Where to catch Mawile in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Challenger's Cave (1f) | 49 | Walking in tall grass or a cave | 10% |
Challenger's Cave (B1f) | 49 | Walking in tall grass or a cave | 10% |
Challenger's Cave (B2f) | 49 | Walking in tall grass or a cave | 10% |
Moves
Abilities
Hyper Cutter | Protects against opponent-inflicted Attack drops. |
Intimidate | Lowers opponents' Attack one stage upon entering battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
6 | Fake Tears | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Defense by two stages. |
11 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
16 | Sweet Scent | ![]() | ![]() | -- | 20 | 100% | Lowers the target's evasion by one stage. |
21 | Vicegrip | ![]() | ![]() | 55 | 30 | 100% | Inflicts regular damage with no additional effect. |
26 | Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
31 | Baton Pass | ![]() | ![]() | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. |
36 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
41 | Iron Defense | ![]() | ![]() | -- | 15 | -- | Raises the user's Defense by two stages. |
46 | Sucker Punch | ![]() | ![]() | 80 | 5 | 100% | Only works if the target is about to use a damaging move. |
51 | Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
51 | Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
51 | Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
56 | Iron Head | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to make the target flinch. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM54 | False Swipe | ![]() | ![]() | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Poison Fang | ![]() | ![]() | 50 | 15 | 100% | Has a 30% chance to badly poison the target. |
Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
Metal Burst | ![]() | ![]() | 1 | 10 | 100% | Strikes back at the last Pokemon to hit the user this turn with double the damage. |
Guard Swap | ![]() | ![]() | -- | 10 | -- | User swaps Defense and Special Defense changes with the target. |
Punishment | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
Sucker Punch | ![]() | ![]() | 80 | 5 | 100% | Only works if the target is about to use a damaging move. |
Thunder Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. |
Ice Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. |
Fire Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. |
Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 380 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
98 | 800,000 | 45 | 70 | Attack: 1 point Defense: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Flavortext
Black 2 | Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed. |
SoulSilver | |
Ruby | MAWHILE's huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lullits foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws. |
Sapphire | Don't be taken in by this Pokemon's cute face - it's very dangerous. MAWILE fools the foe into letting down itsguard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed. |
Emerald | Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws. |
FireRed | It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws. |
LeafGreen |
Other
Name Etymology | Maw + wile |
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← ![]() | #304 Aron ![]() |