Mew #151
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Generations
More Pokemon
← ![]() | #152 Chikorita ![]() |
Mew
#151
- New Species Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | Genderless | ||
height | 1'4" | 0.4 m | |
weight | 8.8 lb. | 4.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #151 | Johto: #250
|
151
Family
![]() ![]() #151 - Mew |
Breeding
Egg Groups | Steps to Hatch |
---|---|
No Eggs | 30,600 |
Moves
Abilities
Synchronize | Copies burns, paralysis, and poison received onto the Pokemon that inflicted them. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
10 | Transform | ![]() | ![]() | -- | 10 | -- | User becomes a copy of the target until it leaves battle. |
20 | Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
30 | Metronome | ![]() | ![]() | -- | 10 | -- | Randomly selects and uses any move in the game. |
40 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
50 | Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
TM2 | Dragon Claw | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM8 | Bulk Up | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Defense by one stage. |
TM9 | Bullet Seed | ![]() | ![]() | 25 | 30 | 100% | Hits 2-5 times in one turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM19 | Giga Drain | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM47 | Steel Wing | ![]() | ![]() | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
TM48 | Skill Swap | ![]() | ![]() | -- | 10 | -- | User and target swap abilities. |
TM49 | Snatch | ![]() | ![]() | -- | 10 | -- | Steals the target's move, if it's self-targeted. |
TM50 | Overheat | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM2 | Fly | ![]() | ![]() | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
HM5 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
HM8 | Dive | ![]() | ![]() | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 100 | 310 - 404 | 310 - 404 | 310 - 404 |
Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Sp. Defense | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Speed | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
TOTAL | 600 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
64 | 1,059,860 | 45 | 100 | HP: 3 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | Because it can use all kinds of moves, many scientists believe Mew to be the ancestor of Pokemon. |
White 2 | |
Black | |
White | |
Diamond | Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokemon. |
Pearl | |
Platinum | |
HeartGold | Apparently, it appears only to those people who are pure of heart and have a strong desire to see it. |
SoulSilver | Its DNA is said to contain the genetic codes of all Pokemon, so it can use all kinds of techniques. |
Ruby | MEW is said to possess the genetic composition of all Pokemon. It is capable of making itself invisibleat will, so it entirely avoids notice even if it approaches people. |
Sapphire | |
Emerald | |
FireRed | A Pokemon of South America that was thought to have been extinct. It is very intelligent and learns any move. |
LeafGreen | So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide. |
Gold | Apparently, it appears only to those people whoare pure of heart and have a strong desire to see it. |
Silver | Its DNA is said to contain the genetic codes of allPokemon, so it can use all kinds of techniques. |
Crystal | Because it can learn any move, some people beganresearch to see if it is the ancestor of all Pokemon. |
Red | So rare that it is still said to be a mirage bymany experts. Only a few people have seen it worldwide. |
Blue | |
Yellow | When viewed through a microscope, thisPokemon's short, fine, delicate hair can be seen. |
Other
Name Etymology | Mew (the sound a cat makes) |
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← ![]() | #152 Chikorita ![]() |