Wooper #194
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← ![]() | #195 Quagsire ![]() |
Wooper
#194
- Water Fish Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 1'4" | 0.4 m | |
weight | 18.7 lb. | 8.5 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #194 | Johto: #056 | Sinnoh: #117
|
194
Locations
Where to catch Wooper in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Great Marsh (Area 1) | 24 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 1) | 20-30 | Surfing | 60% |
Great Marsh (Area 2) | 24 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 2) | 20-30 | Surfing | 60% |
Great Marsh (Area 3) | 22 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 3) | 20-30 | Surfing | 60% |
Great Marsh (Area 6) | 20-30 | Surfing | 60% |
Great Marsh (Area 4) | 20-30 | Surfing | 60% |
Great Marsh (Area 5) | 20 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 6) | 20 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 4) | 22 | Walking in tall grass or a cave | 20% |
Route 212 (East, Towards Pastoria City) | 18 | Walking in tall grass or a cave | 42% |
Route 212 (East, Towards Pastoria City) | 20-40 | Surfing | 90% |
Where to catch Wooper in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Great Marsh (Area 1) | 28-30 | Walking in tall grass or a cave | 40% |
Great Marsh (Area 1) | 20-30 | Surfing | 90% |
Great Marsh (Area 2) | 28-30 | Walking in tall grass or a cave | 40% |
Great Marsh (Area 2) | 20-30 | Surfing | 90% |
Great Marsh (Area 3) | 27-29 | Walking in tall grass or a cave | 30% |
Great Marsh (Area 3) | 20-30 | Surfing | 90% |
Great Marsh (Area 4) | 27-29 | Walking in tall grass or a cave | 30% |
Great Marsh (Area 4) | 20-30 | Surfing | 90% |
Great Marsh (Area 5) | 26-28 | Walking in tall grass or a cave | 30% |
Great Marsh (Area 5) | 20-30 | Surfing | 90% |
Great Marsh (Area 6) | 26-28 | Walking in tall grass or a cave | 30% |
Great Marsh (Area 6) | 20-30 | Surfing | 90% |
Where to catch Wooper in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Union Cave (B1f) | 10-20 | Surfing | 60% |
Ruins of Alph (Outside) | 10-20 | Surfing | 60% |
Union Cave (1f) | 10-20 | Surfing | 60% |
Route 32 | 6 | Walking in tall grass or a cave | 35% |
Route 47 (Cave Gate) | 20-30 | Surfing | 90% |
Route 47 (Inside Cave) | 18 | Walking in tall grass or a cave | 10% |
Moves
Abilities
Damp | Prevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle. |
Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tail Whip | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
1 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
5 | Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
9 | Mud Shot | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
15 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
19 | Mud Bomb | ![]() | ![]() | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
23 | Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
29 | Yawn | ![]() | ![]() | -- | 10 | -- | Target sleeps at the end of the next turn. |
33 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
37 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
43 | Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
43 | Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
47 | Muddy Water | ![]() | ![]() | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Double Kick | ![]() | ![]() | 30 | 30 | 100% | Hits twice in one turn. |
Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
Encore | ![]() | ![]() | -- | 5 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Sp. Defense | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Speed | 15 | 31 - 116 | 35 - 129 | 38 - 141 |
TOTAL | 210 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
52 | 1,000,000 | 255 | 70 | HP: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Flavortext
Black 2 | When walking on land, it covers its body with a poisonous film that keeps its skin from dehydrating. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | This Pokemon lives in cold water. It will leave the water to search for food when it gets cold outside. |
SoulSilver | When it walks around on the ground, it coats its body with a slimy, poisonous film. |
Ruby | WOOPER usually lives in water. However, it occasionally comes out onto land in search of food.On land, it coats its body with a gooey, toxic film. |
Sapphire | |
Emerald | |
FireRed | When it walks around on the ground, it coats its body with a slimy, poisonous film. |
LeafGreen | This Pokemon lives in cold water. It will leave the water to search for food when it gets cold outside. |
Gold | This Pokemon lives in cold water. It will leave thewater to search for food when it gets cold outside. |
Silver | When it walks around on the ground, it coatsits body with a slimy, poisonous film. |
Crystal | A mucous membrane covers its body. Touchingit barehanded will cause a shooting pain. |
Other
Name Etymology | As in a whooping sound in Japanese |
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← ![]() | #195 Quagsire ![]() |