Charmeleon #005
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← ![]() | #006 Charizard ![]() |
Charmeleon
#005
- Flame Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 87.5% ![]() | 12.5% ![]() |
|
height | 4'7" | 1.1 m | |
weight | 41.9 lb. | 19.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #005 | Johto: #230
|
005
Family
![]() ![]() #004 - Charmander | ![]() ![]() #005 - Charmeleon Lv. 16 | ![]() ![]() #006 - Charizard Lv. 36 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Dragon | 5,100 |
Moves
Abilities
Blaze | Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
1 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
7 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
10 | Smokescreen | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
17 | Dragon Rage | ![]() | ![]() | 1 | 10 | 100% | Inflicts 40 points of damage. |
21 | Scary Face | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Speed by two stages. |
28 | Fire Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. |
32 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
39 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
43 | Fire Spin | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
TM2 | Dragon Claw | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM23 | Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM50 | Overheat | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
TM65 | Shadow Claw | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
Belly Drum | ![]() | ![]() | -- | 10 | -- | User pays half its max HP to max out its Attack. |
Outrage | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
Metal Claw | ![]() | ![]() | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Beat Up | ![]() | ![]() | 1 | 10 | 100% | Hits once for every conscious Pokemon the trainer has. |
Dragon Dance | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Speed by one stage. |
Flare Blitz | ![]() | ![]() | 120 | 15 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
Dragon Rush | ![]() | ![]() | 100 | 10 | 75% | Has a 20% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 58 | 226 - 320 | 226 - 320 | 226 - 320 |
Attack | 64 | 119 - 204 | 133 - 227 | 146 - 249 |
Defense | 58 | 108 - 193 | 121 - 215 | 133 - 236 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
142 | 1,059,860 | 45 | 70 | Special Attack: 1 point Speed: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars. |
White 2 | |
Black | |
White | |
Diamond | In the rocky mountains where CHARMELEON live, their fiery tails shine at night like stars. |
Pearl | |
Platinum | |
HeartGold | It is very hotheaded by nature, so it constantly seeks opponents. It calms down only when it wins. |
SoulSilver | It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws. |
Ruby | CHARMELEON mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turnsaggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color. |
Sapphire | |
Emerald | |
FireRed | It lashes about with its tail to knock down its foe. It then tears up the fallen opponent with sharp claws. |
LeafGreen | When it swings its burning tail, it elevates the air temperature to unbearably high levels. |
Gold | It is very hotheaded by nature, so it constantlyseeks opponents. It calms down only when it wins. |
Silver | It has a barbaric nature. In battle, it whips itsfiery tail around and slashes away with sharp claws. |
Crystal | If it becomes agitated during battle, it spoutsintense flames, incinerating its surroundings. |
Red | When it swings its burning tail, it elevates thetemperature to unbearably high levels. |
Blue | |
Yellow | Tough fights could excite this Pokemon. Whenexcited, it may blow out bluish- white flames. |
Other
Name Etymology | Char (charcoal) + meleon (chameleon) |
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← ![]() | #006 Charizard ![]() |